AI Insights · Timothy · January 2023
Top 5 PVP Games in Oceania for Q4 2022
Explore the performance of the top 5 PVP games in Oceania during Q4 2022, including insights on downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 PVP games in Oceania demonstrated varied performance across downloads, revenue, and active users. Here, we break down the trends for each game.
Roblox saw a fluctuating weekly revenue, starting at approximately $606K and peaking at around $765K by the end of December. Weekly downloads showed an overall upward trend, starting at 39.9K and reaching around 53.9K. The game maintained a robust user base, with weekly active users increasing from approximately 1.56M to 1.74M.
Survivor!.io displayed a steady weekly revenue, ranging from around $49.6K to $91.6K by the end of the quarter. Downloads showed a decreasing trend, beginning at 34.9K and ending at approximately 26.2K. Active users also saw a decline from around 143K to 137K over the same period.
Stumble Guys experienced a notable drop in weekly revenue, starting at $90.4K and ending at approximately $18.9K. Weekly downloads also decreased significantly from 66.1K to around 14.3K. The game's active user base saw a decline from approximately 454K to 266K by the end of December.
Hero Clash:Catch the Thief showed an impressive rise in weekly revenue, starting at a modest $131 and reaching around $24.9K by the end of the quarter. Downloads peaked at approximately 71K in early December before falling to around 23.4K. Active users increased substantially from around 7K to approximately 85.9K.
My Singing Monsters had a significant increase in weekly revenue, starting at around $7K and reaching approximately $89.7K by the end of December. Downloads peaked at around 37.3K at the end of October before declining to approximately 12K. The game's active user base also grew from around 16.5K to approximately 55K.
For more detailed insights, visit Sensor Tower.